Goals:
- forehand flip
- execute and recognize topspin serve

Needed strokes:
++ serve, forehand (counter) loop
+ backhand block

Special remarks:
- player A is a left-hander. So when the 15-minute-exercises need reversing after 7.5 minutes, flip the diagram around the central vertical axis!

0 - 15 minutes    Warming Up, for example doing some running exercising and light stretching.

15 - 22.5 minutes    -    warming up the forehand side 

Player A: (Left hander)
1. backhand counter

After a couple of minutes let player A play:
1. backhand loop

Again after a couple of minutes, player A:
1. backhand block

Player B: (Right hander)

1. forehand counter
 

1. forehand block
 

1. forehand loop

 

22.5 - 30 minutes    -    warming up the backhand side 

Player A:
1. forehand counter

After a couple of minutes let player A play:
1. forehand loop

Again after a couple of minutes, player A:
1. forehand block

Player B:

1. backhand counter
 

1. backhand block
 

1. backhand loop

 

30 - 45 minutes    -    2 x 7.5 minutes for each player    -    practice of the new or to improve stroke

Player A:

2. forehand flip, placed either on the wide forehand or the elbow of the opponent
<free ending of rally, try to gain control and score the point>

Player B:
1. backspin serve, placed between the wide forehand and the middle of the table.
<free ending of rally, try to keep control and score the point>

<<Note: if player A has difficulty to parallel flip the forehand pendulum serve, try serving with the backhand which should make this flip easier>>

 

 45 - 60 minutes    -    2 x 7.5 minutes    -    praxes of the new or to improve stroke 

Player A:

if the second bounce (on A's side) is on the table, then:
2a. forehand flip, either on wide fh or elbow
<free>

if there won't be a second bounce on the table, then:
2b. forehand loop
<free>

Player B:
1. short topspin serve

<<Note: try keep the speed of the ball low and the topspin rotation high with this serve, this will create the maximum acceleration on bouncing>>

 

 60 - 65 minutes    Take a short brake and something to drink.

65 - 80 minutes    -    2 x 7.5 minutes    -    main exercise combining the goals 

Player A:
 

2a. fh flip, or
2b. fh loop

3. backhand block
<free>

Player B:
1. short topspin serve, or
1. short backspin serve
 

2. forehand counter loop


 

 

 80 - 95 minutes    -    2 x 7.5 minutes    -    ending exercise 

Player A:
1. topspin serve

2. forehand counter loop
<free>

Player B:

1. forehand counter loop


 

 

 95 - 110 minutes    -    2 x 7.5 minutes    -    ending exercise 

Player A:
1. topspin serve freely placed on the entire table

2. forehand (counter) loop
<free>

Player B:

1. flip or loop or block

 

 110 - 120 minutes    Match play and cooling down

   Courtesy of Arno Stienen

 

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